Black Diamond Casino

ROLE:

Lead Designer

RESPONSIBILITIES:

UX/UI
UX Research
Art direction
Art implementation

TIMEĀ FRAME:

2015-2017

RESULT:

Over one million unique users
Got our startup acquired by Zynga

Black Diamond Casino started in a tiny WeWork office in Chelsea. IĀ was the second designer hired at the company and developed the UX/UIĀ from scratch. IĀ also managed our in-house team of designers and implemented artwork in our game engine, Unity3D.

Slot Screen

Designing a slot machine for mobile devices was really interesting because users have very precise expectations about where everything should be. IĀ conducted lots of panels with serious slot players to determine the placement and function of each element onscreen.

Lobby

This very maximalist lobby was designed with long-time slot players in mind. They expect a certain level of sensory overload and pizazz, replicating the hustle and bustle of a real-life casino. My team and IĀ developed this fully-3DĀ background and carousel to create an immersive feeling-- which was pretty groundbreaking on mobile devices at the time!

Jackpot Wheel

The emotional arc of a slot game reaches its peak at these special jackpot events. IĀ designed this loud, Vegas-y, fully-animated jackpot wheel to create a really exciting counterpoint to the moment-to-moment tedium of simply spinning the reels.

Groundhog Day Promo

IĀ became the promotional feature queen for this game. IĀ found clever ways to reskin a simple 3-card monte gameplay depending on whatever holiday was coming up. This was a really cost-effective way to energize users and provide a fresh experience without burning any precious engineering hours.